思想的伟力,跨越山海,指引前行道路。
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for (int i = 0; i < n; i++) {,这一点在服务器推荐中也有详细论述
At some point I realized the scope was too large. I had spent the most time with msdfgen and hadn’t yet learned enough about the other libraries to write a proper guide. They all worked differently. I kept getting stuck. So I reduced the scope. In redesign 2 I decided to only use msdfgen, but show the various tradeoffs involved (atlas size, antialias width, shader derivatives, smoothing function).