Author(s): Ilia Baliakin, Svetlana Rempel, Albina Valeeva, Xiaojun Han
"We have an expected behaviour pattern [for protests]," one police officer has told the BBC anonymously. "But with this new generation, we do not understand their social media or how they mobilise on the ground."
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If we don't have a bucket, we can allocate it out of the next larger slot
The topic of always-online live-service games shutting down and ultimately becoming unplayable has been a popular topic of internet discourse for many years. Through my work on Towerborne I've seen first-hand just how challenging and time-consuming it can be to make a game originally designed like this work offline. Every game has its own unique challenges in both design and technical architecture, making offlining a uniquely complex undertaking that is hard to understand for many of its players. However, the Native AOT approach we leveraged shows that it is possible and I hope other developers finding themselves in a similar position find it useful in showcasing one possible path.